Youth and politics for the deaf and hard of hearing persons (RSF - 4)

Developing solutions for the inclusion of deaf and hard of hearing students in higher education under the Development Pillar of Funding (RSF) action.

More ...
European initiative to monitor higher education graduates (EUROGRADUATE)

The EUROGRADUATE project is a pilot survey on higher education graduate follow-up in selected European countries, aiming to prepare the ground for a sustainable pan-European survey on graduate follow-up.

More ...
Strengthening Capacities and Mechanisms for Enhancement of Quality Assurance System in Higher Education in Bosnia and Herzegovina - SMEQA

Project Strengthening Capacities and Mechanisms for Enhancement of Quality Assurance System in Higher Education in Bosnia and Herzegovina - SMEQA is based on the need of Bosnia and Herzegovina (B&H) society for resolving the issue of accreditation of study programmes, improving Quality Assurance system at higher education institutions and capacity building at all institutions in B&H for the future process of accreditation. The project activities are focused on institutional and national strengthening of accreditation mechanisms, harmonization of processes in B&H and systematic implementation of the Standards and Guidelines for Quality Assurance in the European Higher Education Area (ESG).

More ...
Blockchained Youth Work (BLOCKCHAIN)

The Blockchained Youth work project aims to support efforts to professionalise youth work through digital and innovative dimensions and to ensure the quality of educational practices in youth work. We want to highlight the solution of digital transformation through the development of digital readiness, resilience and performance as a top priority. The youth sector is undergoing a digital transformation, especially in the aftermath of the pandemic. The youth sector, including young people, is increasingly ready to engage, learn and develop competences in digital frameworks. At the same time, youth workers need to be supported to carry out activities in a digital environment ...

More ...
1 2 3 4
menu